IP: play.viacraft.net
Viacraft is a new minecraft server that strives to be different and make a change in the Minecraft community. We are a public Towny server with a unique FlagWar system to make it exciting yet fair to those who are more casual and want to only build.
Discord: 2gVjPmS6ne
Rules: viacraft.net/rules
Because this is a new server, I do need staff but please don’t take that as an invitation to troll / staff hunt. This is a professional server with rules and standards which will be enforced. viacraft.net/apply
The following is from viacraft.net/wiki:
Custom Dimensions (NO MODS REQUIRED):
Sculk (Deep Deep Dark) – If you successfully kill the Warden, it will drop a key that can be used to activate the portal in the center of the city. Upon entering you will end up in a new mysterious world filled with sculk and decayed/corrupted biomes. This is the most dangerous place on the server as sculk sensors and shriekers are everywhere and multiple Wardens can spawn. The little camps and structures around the world have custom mobs in them which can one hit kill you similar to the Warden if you’re not wearing good armor. They’re like the mobs found in mansions but stronger. The air is also toxic in this world and you slowly become “corrupted” which adds negative potion effects to your character. At 70% you will start to die from poison, at 90% you will get withered, at 100% you must die to remove the effects even if you escape back to overworld.
Teleportation, flying, and town claiming are disabled in this world. You must find a naturally spawned portal to return back to overworld. Coordinates in the Sculk world mirror that of the overworld.
Why would anyone want to visit this place? There are some rare items which can only be obtained in the sculk dimension. Special totems which give effects indefinitely similar to beacons (regen, resist, water breathing, etc) as long as you hold it in your hand. A sword which gives you as many hearts as the Warden and a sword which allows you to move really REALLY fast. The sculk dimension is also a great place to hide stuff from other players.
*Planned:*
Aether – Making a portal out of glowstone and activating it with a water bucket will send you to a sky dimension.
Super Amplified – A place you can visit to build and see epic mountains and world generation similar to old minecraft farlands.
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Gameplay dynamics
PvP is enabled everywhere on the server except certain admin claims (like spawn) and home/core chunks, regardless of a town’s settings. All towns only get 1 chunk which has pvp disabled which is the H. This is to encourage castle building.
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Friendly fire pvp is only disabled for members in the same town and not nationwide nor allies. This is to encourage discipline and honor systems between towns within the same nation and allies. As a town misbehaving within a nation can cause them to be kicked from their nation and lose protection on chunks.
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A player may purchase invincibility from PvP for $1M for 24 hours. Useful if you want to be left alone regardless of where you are on the server. Keep in mind that this will NOT work upon visiting admin created special dungeons or certain dimensions. You will not be able to attack any players until the 24 hours has passed. Also does not protect you from mobs.
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Chests and most storage blocks can be opened regardless of a town’s settings. This is to encourage players to actually protect their stuff instead of leaving it out in the open. Viacraft’s goal is to make gameplay somewhat realistic.
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Town residents have the ability to fly by typing /tfly by default all town residents have access to this a mayor can disable this though. Allies (and of course enemies and outlaws) do not have /tfly in your town, however mayors and viziers can trust a person with flight in their town. VIA rank, although they have the ability to fly anywhere, they are NOT allowed to fly in towns that aren’t apart of or trusted in. Please report abuse to staff.
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This is to encourage building great things while also maintaining fairness in PvP. As I want walls to be effective and players not be required to put a roof/ceiling on everything.
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Towns only get 10-20 claim chunks by default and does not change regardless of residents or monetary status. Once a town creates or joins a nation the amount of chunks a town can claim increases substantially; 100 chunks and then increases based on how many residents you have. This is to encourage competitive gameplay as FlagWar does not allow nationless towns to attack or be attacked. Towns can purchase neutrality which makes them invincible to being war flagged for $100K a day. Nations can purchase neutrality for $10M a day, the price is high because this protects ALL towns within the nation regardless if the town itself paid for neutrality. This encourages taxes and grinding/farming.
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All towns within a nation have wilderness around them protected by about 2-5 chunks. Residents of the town and nation will be able to do stuff within these chunks as normal but outsiders will not be able to do much of anything. This is called NationZone or NZ. Nation capitals will have larger NZ.
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World and dimension borders
Overworld, Nether, End, and Sculk are 100K by 100K. This will be increased to 1m, 5m, and 10m depending upon the playerbase growth.
Gameplay Features
Weapon cooldowns
Because most people disliked the 1.9 combat update due to this change, Viacraft has restored hit cooldowns back to their pre-1.9 state.
Dual-wielding
You can use items like swords and pickaxes in your offhand just like in your dominate hand. Mojang should have done it this way instead, because fighting someone with 2 swords is cool. So Viacraft made it possible.
Notch Apples
Enchanted Golden Apples are craftable again on Viacraft with 8 gold blocks. Notch apples are also given a little buff from their default potion effects.
And much more!