![Greedy NetWork](https://minecraft-servers-listing.com/wp-content/uploads/2021/11/Greedy-NetWork.jpg)
![](https://minecraft-servers-listing.com/wp-content/uploads/2022/02/new-cupa-1p.jpg)
and the mods which are: https://drive.google.com/file/d/1BEJjjrUU_aO-ejzXx53l6LE0MgrKc3FF/view?usp=sharing
and: https://www.curseforge.com/minecraft/mc-mods/origins-umbrellas
(I forgot to add it to the pack, oops)
if you don’t know how to install fabric mods you can use google.
It should be noted that Kingdom: Anarchy is not an RP server, and thus won’t have Medieval Roleplay Engine installed.
Note: This is not a replacement server for Kingdom: Dark Ages.
You can join the associated discord server here:
discord.gg/pYrwp3eggx
Info:
– The map will never reset, started on 16th May, 2021
– Hacking is allowed, but some hacks are limited to help keep players closer together.
– We can guarantee a 100% lag-free and high TPS when playing our server!
Join now!
Additionally, feel free to join the discord at: https://discord.gg/CZwQa7ZWcg
If you get this error message: “(You are sending too many packets!)” you need to disable any hacks that send high amounts of data packets.
Examples of such hacks include:
– Multiaura
– NoFall
– Regen
– Nuker
✯ 「An ideal server to hang out on Discord and Minecraft」 ✯
• 《We have:》 •
➥ Servidor de Minecraft 1.12.2 Forge
➥ Server Minecraft Active 24/7 with mods and plugins (it is paid)
➥ Various channels
➥ Constant updates
➥Rangos
➥Kits, RPG skills, events and much more!
➥ Staff attentive and willing to help
➥ People to play and hang out
➥ Website for purchases within the Minecraft server!
ッ 0 toxicity
➥ INVITATION: https://discord.gg/KgSs2tKtTF
║ Te esperamos ║
We have MANY ways to win CA$H on ALL our servers and give epic amounts back to our community each month!
With nearly a decade of experience under our belt, we are the server to join right now!
See you soon!
Use Disassemblers to break down items, fish your items back out of the void. Wormhole with Zauber Cauldron’s around the map and use the unique biome layout to create farms in ways you could not as before.
Sick of having to create perimeters? Use the void and improve the speed and efficiency of your farms!
Important Info
IP: server.gm4.co
Launch Date: 6th November 2021 @ 8pm UTCWhat is Gamemode 4?Gamemode 4 is an open-source data pack collection designed to augment the vanilla survival experience. We aim to provide well balanced, vanilla-like extensions, all whilst having minimal performance impact!
Examples of Gamemode 4 Datapacks
We’re a brand new towny server based on the earth map (1:500), our server uses a custom resourcepack wich allows guns and vehicles as well as many other custom items to be in game without any mods!
you can create a town and even whole countries, you can go to war with guns and tanks or on horseback and rise to glory!
The server is new and expanding, expect new updates and new features every week!
IP: play.dterra.net
dynmap: http://dterra.net:8073
webshop: dterra.tebex.io/
Rules:
No griefing/stealing
No hacking/exploiting
No spamming
No offensive/adult language
Come on down and join the fun!
Custom plugins to make ur experience better!
Moderation plugins to remove the bad guys from ruining ur fun!
Core protect: To rollback your griefed base and ban the griefer
Spartan (Anti-cheat): To remove hackers from ruining your fun!
Anti-curse: To stop people from ruining your day!
Have fun and enjoy!
Address: direwood.my.pebble.host
—–Progression——
Direwood extends the typical minecraft progression system through levelledmobs, aurelliumskills, enchanted books and a wide variety of custom items. Spawn is surrounded by a “safe” area of 500 blocks where mobs remain vanilla, after which they slowly increase in strength, armor, speed, lock on distance and health. To manage high level mobs, players must take advantage of aurellium skills progression and items added to level dependent mob drop tables. Whereas protection 4 diamond armor is normally the end game, players have the opportunity to find enchanted books up to protection 10, ditto for other enchantments.
Unique items are created through a combination of vanilla enchantments, modded enchantments, attributes, and aurelliumskills stat modifiers. Progression is no longer strictly linear, as players now have choices such as choosing damage enhancing leather armor over the standard diamond, or mobility enhancing boots.
The end is now truly the “end”. Instead of finding end portals, end portal frames are dropped by end game overworld mobs, and can be mined. This allows players to create end portals in their own base, should they desire. But this decision was not arbitrary; the mob level cap is significantly higher within the end, as are the drop tables.
Players can choose to play unaffected by this if they desire, as the area before mobs become noticeably harder is large. Content was structured to provide an optional set of end game goals while not hindering or overwhelming uninterested players.
Mobs such as wolves and cats also scale, but based off an RNG system. Can you find a max level wolf to accompany you?
———————Land claiming and economy——————————
Direwood uses towny as our land claiming service. spawn itself was designed to mimic a town, and uses towny as opposed to worldedit. The goal is for player created towns to grow and rival that of spawn, potentially becoming their own central hubs. Players will have the oppurtunity to create their own warps, pvp arenas, minigames, mob arenas, and whatever else they may choose with the combined utility of essentials and towny.
though creating and maintaining a town requires funds; Direwood uses chestshop and essentials economy to provide the basic economic structure. Spawn is filled with vendors where players can buy and sell items, allowing them to fund their own cities. Players can create their own shops as well, to buy and sell to each other.
———————————Community———————————————
Most players have a somewhat single player experience in online servers- they find somewhere to hide, and build their empire with chat in the background. To foster a sense of community, incentivizing players to interact with each other has been part of our server design process. Leveled mobs provides a “soft” world border, encouraging players to stay relatively close together. Because items can only be bought and sold to the server through sign shops, players are encouraged to visit spawn and treat is as a central trade hub. Also, Towns can be difficult to maintain as an individual if they get large enough, encouraging players to team up and work together. The ability for players to set their own warps encourages healthy, building based competition – which town has the best facilities and arenas?
———————Final Thoughts—————————-
I have been working on this server non stop for about a month now, and just bought a host and decided to launch. I am exited to meet you all, and look forward to the servers progress.
There is still some work to be done, i’m sure the economy especially will need to be balanced as its hard to guess correct prices beforehand. I intend to be an extremely active developer, and have many plans for the server. More custom items, mob arenas, a linked hardcore world that resets periodically, more mini games, more quests, boss battles, and much more. If you like the server and want to support me, consider supporting Direwood on ko-fi:
We like to focus on the survival side of minecraft not the server plugin side. PvP is always turned on and you can fight whoever you want whenever you want.
There are a few plugins but only plugins we believe add to the survival experience such as tpa and warps.
if you are interested in joining please join our discord (link below)
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