Admirals of Adamaria has officially launched and we’re inviting all to come join us. Whether you’re a peaceful hermit living off the grid, a war-mongerer with a hunger for power, a humble merchant looking to turn a profit, or a pioneer seeking to chart Adamarian Seas, this world awaits your mark!
Pictured below is the hapless colony of Edmundstown (the world spawn). Food shortages have resulted in a mass banishing of your fellow colonists and you drew a short straw, so it’s time to pack your bags again. So take your bread, boat and your blade and head off into the unknown.
Every so often, there will be small sailboats on a beach just to the East of spawn. New players are welcome to take one and sail into open ocean. With a world size of 45,000 x 45,000, there is plenty of exploration to be done.
Ships!
Admirals of Adamaria sports the latest version of Movecraft and is a spectacular way of getting around.
As you progress, you will gain the ability to pilot bigger, heavier and faster ships. Join the discord for more information!
Towny!
With the exception of border griefing, griefing is generally allowed. Joining a town will protect you from the dreadful anarchy of the wilderness!
Trade!
Admirals of Adamaria has its very-own trade system. Unique to the server, it allows the player to take up the role of a merchant. Buying and selling goods based on a proprietary supply-and-demand system. Our development team is constantly working on ways to improve its fluidity and balance.
Below, you can see dye vats located on the Kaelian Islands.