This is a brand new sandbox experiment. A combination of the simplicity of the vanilla genre, with the depth, realism and roleplay of the “civ”/civilization genre, where players team up and create nations, economies and alliances.
The vanilla mechanics have been modified to encourage teamwork, interaction, diplomacy, and make the game more realistic. Whether you want to group together with other players and build a civilization, or live alone as a nomad, the server’s future is up to you.
There is no protection plugin, how you want to organize and defend your claim/settlement is up to you
Villagers, The End, generated structures, are disabled
Chat is limited to players within a 100 block radius
Thirst has been added, you will need to drink water to stay alive
The world is 10,000 blocks wide
Crop growth rates and animal breeding speed have been drastically slowed/altered. Crop growth speed is now biome-specific, crops won’t grow in certain biomes. You will not be able to make efficient auto-farms. Unlike normal minecraft where food is mostly an afterthought, Peak Blocks has adopted a more realistic system, where food supply will be the top priority for players and the basis of any development and success on the server.
There are no commands. If you want /tpa, /home, etc, this server isn’t for you. There is no one player sleep. There is no pay-to-win, no ranks, no cosmetic plugins. There will be no spawning in of blocks or items by me under any circumstances.
Land is limited (“arable land” even more so), resources are finite, food supplies are hard to set up and maintain, and there is no formal protection on chests, so
you will have to compete with others, and be ready to defend yourself if need be.
Rules overview
Hacking/Exploits/Xray/etc are banned
PvP is allowed
Griefing and stealing outside of a war are not allowed
The server has 16GB of RAM so it should run smooth at all times
If you’re interested come and join the discord server, I’ll open the server once we have a handful of players whitelisted