On our server you will not see the eternal advertising of paid privileges. Administration and staff are chosen according to their correctness and desire to help people.
For us, FilonTime is primarily the players who play it. The only goal of the project is to make the game as convenient as possible.
The technical part of the server is built on the interserver kernel that we created, thanks to which you will forget about lags forever. Also, the server core allows us to expand freely, which means that the development of the project will not stand still for a second.
FilonTime is currently based solely on mini-games. Each mini-game was developed by us from absolute zero. This means that even the old regimes are redone for modern trends.
At the moment, we have two mini-games:
– SkyWars
Each player has his own island, loot chests and kill other players.
To win, you must remain the last survivor.
SkyWars on our server is different from the usual mode.
Chests are divided into three types: regular, medium, best.
Items in them are relevant. Also on SkyWars skills are added, if you pump them,
they will give a slight advantage in the game.
You can also buy a beautiful cage and stand out among other players.
And if you purchase a kit, then from the very beginning you will get things that will be easier to defeat.
– BedWars
Each team has its own bed, if other players break it,
then the team is doomed to death. There are team improvements on BedWars,
they give a bonus to all players on the team. Protect the bed at all costs!
On our BedWars there is a system of accumulating resources. It means,
that all the resources you select from the generators will be credited to your account,
rather than clogging in your inventory. But do not forget that as a result of death you will give back part
resources to the opponent. In the waiting lobby, BedWars skills are also added, if you pump them,
they will give a slight advantage in the game.