Vanilla SMP:
A semi-vanilla smp experience with no p2w bs and just focusses on having
fun playing the game itself! There are no land claiming yet and we’re
currently semi-anarchy.
We’re open to feedback from the community but we are looking for old
school vibes for this server without the stomach churning of modern day
servers (OP ranks, loot crates etc). We just want a classic, less hands
on approach for players to just enjoy playing old school style of SMP!
TRASH PVP (IN-DEVELOPMENT)
Trash PvP is our Hardcore, Lifesteal, PvP Server. It’s main focus is to
blend elements of a traditional Hardcore SMP with Lifesteal. We also do
our best to encourage PvP with certain features of the server. Like
constantly rotating out the PVP Map every 30-60 days and placing a cap
on the world border! Don’t worry: your persistent storage (enderchests,
vaults/backpacks etc), money balances etc are safe during map resets.
Your bases, items in physical chests etc are NOT however. The PVP worlds
will have a small worldborder between 500×500 – 1,500×1,500 blocks!
HELL SMP (IN-DEVELOPMENT):
You’ll start off as a slave in hell, playing much like a prison server
but don’t worry it’s not too hard to work your way up to “freedom”. When
we say freedom, we use that term very loosely ๐ as there is no
overworld or end dimensions on the server. You’re in hell afterall.
You’ve already lived your best life and failed to come out of it a
descent human being. You’re stuck in eternal damnation and the best you
can do is try to live out an eternity as best as you can in hell.
You’ll feel pain, in fact pain is enhanced in hell. You’ll be able to
die but you’ll always come back! Not only will you have to deal with
hard hostile mobs and hardened other members of hell but you’ll always
be in a constant battle with the heat! You’ll have to find and craft
ways to keep your body temperature down.
FROSTBITE (IN-DEVELOPMENT):
Frostbite is an ambitious project by me to feed all the masochists out
there in the world with a brutally challenging hardcore survival server
experience. Something a bit different from other SMP servers. There will
be several custom plugins developed for this project!
Some overall differences with this project:
Temperature system
You’ll now get cold/hot depending on what biome you’re in and what
clothes/armor you’re wearing. Most of this server will be a winter
hellscape so good luck on being hot :p
Elements protection:
Each armors set (leather, iron, gold, copper, diamond & netherite) provides different levels of protection.
There are also custom hats and items that will help you combat the cold elements like our cute wool hats โค๏ธ
Nighttime
During nighttime the environment temperature tends to get lower and
during day a tad bit higher. For full immersion we can detect strong
heat sources (campfire, fire, lava, magma blocks) and weak (lantern,
torch) to better adjust the impact of surrounding temperatures on the
player. We can also provide slight boosts to your core body temperature
when holding certain blocks in your main or off-hand!
In cold areas (most of the world), shelters provide additional
protection against cold, and tend to stabilize the player’s body
temperature (but you will need to heat the space with a heat source such
as furnace or campfire etc). In hot biomes, shelters tend to protect
players against the sun. In this world however, you shouldn’t really
find any hot biomes ๐
Rain & Snow
To provide even MORE immersion, during rain players will get wet. If
his/her clothes soak up, then protection against cold shall be lowered,
but against heat increased. So it’s a semi-intelligent and immersive
system ๐ HOWEVER when it’s freezing temperatures there is no rain, ONLY
SNOW!
Body Temperature
If your body temperature gets too low you’ll start getting certain
status effects like slowness, your hunger will drain more quickly and
much more. If it gets too low you’ll begin taking damage. Use clothing,
armor, items and heat sources to get your body temperature up!
Location & Elevation Matters
Caves and underground is a bit warmer than the surface level. High
elevation such as mountains and cliffs are colder than the surface
level. Near oceans and rivers will be a bit colder as well due to the
lake effect!
One Block:
Traditional one block experience but…. WITH FRIENDS! You can invite others to join you on your oneblock journey!