Welcome to Pseudoscience, a modded server with the goal of analyzing, adapting with, and solving issues experienced elsewhere.
Our modpack was made to have options. A Scientific option, which aims for technological mastery and automation, and a Magic, or Psuedo, option, which is meant to be wizards, warlocks, and the like. Every type of mod has a pseudo and a scientific option. This means there are 2 built-in playstyles designed to perfectly integrate, for both our tech and magic players.
Along with this, the server, though not complete anarchy, has rules, but almost all in-game rules, such as murder or stealing are to be enforced by players, encouraging actual strategy and stealth, along with utilization of the many tools provided by the modpack, such as:
Createand its many addons, our tech basis, helpful for war machines, infrastructure and mass-production.
Ars Newan oddly vanilla fully magic mod, but with much more gear, and beautifully emergent capabilities.
Tetraa loreful dynamic gear mod enhancing the vanilla meta, with many secrets to discover.
Botanya magical tech-mod with many tools for automation, and artifacts perfect for tricks and chaos.
Along with world-gen mods such as Deeper and Darker, Tectonic, Ecospherical Expansion, WWOO, and more, we provide just that much more to explore and extract.
Also, soon, we will replace the normal Origins system with a system where players earn "lesser" and "greater" origins, with special secret combos and rewards for loyalty with respective routes, allowing for exponentially more combinations, and insertion of players' own lore.
And you, the prospective member that you are, can make direct change to the server, suggest mods or balance changes, create kingdoms, add to the lore, or commit mass genocide against Every. Single. Person.