⚠ ️Attention 18+ means 18+ Please be 18 or older! It should go without saying, but apparently these disclaimers are never enough.
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We are a longstanding SMP with currently over a dozen active players and we are looking for more! A few players have been there since the early days, others since last year, and a few joined only recently.
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Overview
Our main guideline to leave the "meta" of pure Vanilla survival as unaltered as possible (for a public server).
The only 3 plugins that interfere with this are:
GriefPrevention, a sleep voting plugin, and player item shops for trading. That means as many features from other plugins you know from other servers are absent by design and won't be added. There are two ranks "new" and "player"they do not give any benefits. You can not buy "power" for real money here and we have no adminshops. Everything on the map was build and farmed in survival.
play.server26.net
Map: https://map.server26.net/
Discord: https://server26.net/discord
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No Warps, No /tpa, No /stem
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No (Mojang) chat reports
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No McMMO or alike, No donation perks or any such frills
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The world will never reset
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Land claiming
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Player trading via signs (No adminshops)
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20% of player need to sleep to skip the night
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All made in survival, including spawn area, etc
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Lots of public farms.
Rules: https://server26.net/rules TL;DR: Be reasonable and don't be a dick.
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Community
What you have read so far sounds like your cup of tea? Well then you may fit right in. Laid back rules, a close knit community, having some events from time to time, and there is always something you can help with. Staff and ohter players are usually available to help you. Need help digging? Just died far away? Raid an Ocean Monument? No problem! We also have a Hermitcraft-like shop area for players using a trade shop plugin.
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Gameplay
This is supposed to feel like a vanilla server. The default currency is diamonds. This is not enforced its just what everyone uses. No warps, you have to walk, fly by Elytra, or set up infrastructure such as piston bolts or blue ice highways. You can focus on long term projects, take your time, because we NEVER RESET the map. Megabases welcome. Leave for months, pick right up where you left.
In +7 years time we built a lot of farms and infrastructure. This makes it a lot easier to get going early in the game, especially for endgame players. But fear not, there is always need for expanding upon whats already there.The spawn city is protected. Areas there are released for community builds. Outside the city you can build your own base(s). You will get more claimblocks during play.
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Specs & Plugins
Hosted in Germany with 128GB Ram, a Intel i9-9900k, and 1TB NVMe SSD; the server runs on Paper. Regarding updates we don't always run the latest version but we plan to update to every major release eventually. In case an update brings a big change in world generation (e.g. 1.18) we delete chunks that have been loaded less than 5 minutes. Meaning someone likely just passed by while exploring.
For land claiming we use GriefPrevention, which lets you protect areas you selected with a golden shovel. You can allow certain or all players to build and or access chests/buttons, on your claim. It also protects your claims and the worlds surface from creepers. Then there is also a chest shop plugin. You can use iron nuggets to create villager-like trades. You can do this anywhere, but its recommended to do this in the shopping area or your claim. Harbor is a plugin which skips the night, if 20% or more players are in bed. Lastly there is one that lets you rotate Glazed Terracotta.
Additionally we have some datapacks and tweaks: Ghasts don't break blocks. You can silent mobs by naming them "silent" (undo with "unsilent"). Your 1st kill of the Enderdragon gets you an Elytra. Craftable Enchanted Golden Apples. Hermitcraft posable Armorstands. Some recipes have been tweaked (bone blocks directly from bones, recolor glass,… )